Pseudo-Rant: Getting Rejected

If your application for a roleplay gets rejected for one reason or the other, be graceful about it. The admins only have the sample you submit to them to go on when making a decision, and if they based on the writing you provide them with feel like you are not a right fit for the group or that particular character, they are not going to be swayed just because you start making excuses about how you’ve been writing or roleplaying for x amount of years, or because you “can write better than that, really”.

How much experience you have doesn’t matter—it’s all about performance. So, instead of whining, put some cream on that burn and ask them what they feel you could improve on, and put a little more effort into it next time you write a sample. You might actually learn something in the process if you only pull your head out of your ass for long enough to realize the sun might not be shining out of it as brightly as you think.

April 28 2013, 09:00 AM   •   10 notes

A word on these redistributed “edited” themes floating around in the RPCHA/whatever community:

I keep seeing the argument, “But, but, we aren’t stealing themes, since we are giving credit to the original maker.” Here’s a newsflash for you—it is not about whether or not you are giving them credit.

A lot of theme makers ask those who use their themes to like or reblog the post. That is literally the only form of payment or appreciation they get from spending hours and hours on coding those themes for your benefit. Some theme makers also like to check up on their themes and see how they’re being used, and they do that through those likes and reblogs. By reposting their codes, no matter how edited, no matter whether or not you are crediting them, you are robbing them of that control, and it’s pretty freakin’ disrespectful.

Here’s a simile: Imagine you spend several hours on making a graphic, just because you have mad as fuck Photoshop skills, and it’s something you enjoy doing. You absolutely love the end result—in fact, let’s say it’s the best goddamn graphic you have ever made, and you just can’t wait to post it on Tumblr and have other people reblog it so you can see their reactions. You go back and check the tags in which people are marveling over its beauty, and all is well in the kingdom. But wait! Someone decides to repost your graphic. SHOCK. HORROR. They are giving you credit by listing you as the source, but because they have reposted instead of reblogging, you are not getting the recognition you deserve for your graphic. Would you be okay with that? I’m guessing the most likely answer is no, so why do you keep doing that exact same thing to theme makers?

Yes, most theme makers say you can edit the theme to your liking, but that refers to personal use. I have yet to see a single theme maker who allows for you to redistribute their themes, unless it is specifically made as a base theme. So cut it the fuck out, because it pisses me off to no end.

Kazza over and out.

April 11 2013, 02:30 AM   •   21 notes

I feels as though this needs to be said

Ever since I returned to the RPC community about a month ago, I have noticed something that I have been wanting to address. I haven’t quite been able to figure out how to go about it, and for a while I thought maybe it wasn’t my place to say anything at all. While I am technically on mini-hiatus over Christmas, I don’t think I can stay quiet for much longer, which is the reason for this post.

Before I start, I would like to state that the purpose of this post isn’t to point fingers at anyone in specific, or just one event in particular. What I’m about to say concerns the RPC/H community in whole and how I think all of us (yes, myself included) should take a look in the mirror. What I’m about to say is something I feel is very important, which, along with my love for the community, is why I’m writing this; in spite of the risk of backlash and being called pretentious. You can agree or disagree, and that is fine, but this is how I feel.

I’ve had this account since early April, I’ve witnessed the ups and downs of the RPC/H community, and I can honestly say that this community has lost a bit of what made me fall in love with it in the first place.

Its focus.

Sometimes I log on to this account, browse the dashboard and the tags, and realize that what I see a lot of the time saddens me. The bouts of drama and public shitstorms seem to follow one another, there is a lot of passive aggressiveness, as well as unnecessary anger and hostility directed at others, and some seem to be more keen on making personal posts or reblogging pictures instead of staying on point and doing what they (at least in my opinion) should be doing: being helpful. Correct me if I’m wrong, but I thought the purpose of an RPC/H account was just that, to help people and give them constructive criticism; be it roleplayers, roleplay admins, or writers. At least that’s what *I* am here to do. I’ve tried my best not to engage in or acknowledge whatever drama or argument is currently going on, and instead focus on what I’m here for. However, it’s getting more difficult by the day, and all of the debris is honestly making me slightly uncomfortable. The fact that I thoroughly enjoy running this blog and helping people is what’s still keeping me here.

This is not to say there aren’t exceptions. There are some absolutely wonderful critics and helpers out there, who dedicate their free time to helping people to the best of their ability and somehow manage to stay on point. I’m not saying it’s all bad. What I am saying, however, is that the good bits are currently drowned by the ones that are less so.

So, I challenge all of you to do some introspection. While it’s not my place to say what you should and should not post on your blog, I want you to at least think about it.

Think about what the purpose of an RPC/H account really is. It is not your personal account. I make the occasional personal post here and there too, and that is completely fine, but sometimes I log on only to see page upon page of discussions that could be taking place in IMs or private messages. Making friends is not forbidden—it’s actually very nice, I might add—but that shouldn’t take the focus away from what an RPC/H account is there for. If the number of personal or “irrelevant” posts on your blog exceeds the number of posts about roleplaying or writing that could be of use to the public, you might want to reconsider the RPC/H or helper part of your URL. If your reviews consist of one sentence per section, you might want to reconsider doing them in the first place. As an RPC/H, you don’t have to do everything. Focus on what you’re good at, and don’t bother with the rest. Instead of engaging in drama whenever it happens or giving anon “hate” too much emphasis, ignore it. Delete it. Be the bigger person, and choose your battles. A large portion of the time, it’s not worth it, and in the end, it will make the community a much better place.

All in all, think about what you post before you post it. Ask yourself if your followers want to see it. Yes, this is your blog, you can post whatever you want to post, and RPC/Hing is something you do for free: but once you take on that title, you do have a certain responsibility. (And yes, it is a title you take on. Anyone who can create a Tumblr account can call themselves an RPC/H, but none of us have all the answers and it doesn’t make us any better than anyone else.) Roleplayers and roleplay admins who follow you are most likely there for the help, advice, and other services you provide. They don’t want to log on only to see an explosion of content irrelevant to their interests on their dashboards. We, as RPC/Hs, are constantly telling admins that they should be professional—admining also being something they do for free and for fun, rather than obligation—all the while we’re not being professional ourselves.

Finally, be respectful toward one another. People will have different opinions, and that’s okay. You don’t have to agree with everyone, but you can still respect them enough to listen to what they have to say. At least try to see things from the other person’s point of view, even if your own opinion remains the same and you think they’re wrong. You can argue your point without insulting people and their beliefs, or making them feel like horrible human beings. As Voltaire once said, “I do not agree with what you have to say, but I’ll defend to the death your right to say it.”

So, this is a really long rant. Personally, I’m done with the subject now that I’ve gotten it off my chest, and I hope it might spark a mature, introspective discussion about the purpose of the RPC/H community rather than another bout of drama. I would also like to apologize if anyone takes offense to this. That is not what this post is supposed to do at all, and I’m sorry if it comes across that way. I don’t want to fuel the fire, so to speak. There is not a doubt in my mind that all of you are wonderful, kind people who have the best of intentions, so hopefully you don’t take any of this personally. I have nothing against any of you.

With this, I wish you all a Merry Christmas and Happy Holidays. Please stay safe, and I’ll see you on December 27th.

December 23 2012, 05:36 AM   •   31 notes

Pseudo-Rant: Being Passive Aggressive

One of my major pet peeves when it comes to Tumblr, is the incessant need to make public, passive aggressive posts about certain individuals—when the issue could be handled through a private discussion among the people involved. This is something I constantly see on my personal dashboard, but it seems to be the popular approach in the roleplaying and RPCH community as well.

So, here’s a tip: Next time someone bothers you, ask yourself whether or not you really need to press ‘Create post’ and start a public shitfest, or if you would be better off broing the fuck up and sending them a mature private message off-anon. Thank you.

December 03 2012, 11:53 AM   •   4 notes

Pseudo-Rant: Reviewing Roleplays

If your review mounts up to five or so sentences in total (or even worse, five words, which is something I’ve seen), it does not deserve to be called a review. Instead of just saying something is “bad”, “good”, “fine”, “terrible”, or “flawless”, explain why you think that. And if there’s something you think needs improving, give helpful suggestions on how that can be done.

Reviewing and critiquing is not about just giving praise or negative commentary, nor about stating the obvious. It is, however, all about giving constructive feedback, mentioning both positives and negatives, and suggesting possible solutions for problems you spot. And don’t forget to actually point out where you found said problems so that they can be fixed, rather than just stating they exist.

In 99.99% of cases, this cannot be conveyed through just one or two sentences per section in your review. You don’t have to write a novella, but at least try to actually be helpful. If you as a critic are not able to do that, roleplay admins will have absolute use for your so-called review; and you might as well not do them at all.

November 18 2012, 04:51 AM   •   14 notes

Pseudo-Rant: Don’t Hate On Whitespace

For some reason, people always find it in them to complain on there being a lot of white in themes here on Tumblr, and in layouts on websites. I’ve seen it in multiple RPG reviews from various people, and also kept hearing it back in the day when I was still making websites.

Whitespace is an acknowledged design element, which is used to, SHOCK HORROR GASP, make websites more accessible and aesthetically pleasing. It’s also frequently used in newspaper and magazine layout, in order to make the layout more balanced and harmonious. Active whitespace, is the whitespace that is used to guide the viewer from one element to another, and in turn making your website more readable.

Most of the time, it actually serves a purpose and was put there for a reason — that is, unless the designer had no fucking clue what they were doing and it happened by accident.

You can read more about whitespace and its purpose in design here:

So don’t be afraid to use white, guys. In the form of active whitespace it’s actually pretty handy.

June 04 2012, 12:19 AM   •   4 notes

Kazza Rants: “Original” Roleplays?

About the most originality that any writer can hope to achieve honestly is to steal with good judgment. — Josh Billings

This isn’t really a rant per se, but more of a collection of my thoughts regarding the originality of ideas and roleplays.

I do read quite a few of other critics’ RPG reviews. Quite often, even when it comes to absolutely wonderful roleplays, I see critics write something along lines of “the plot isn’t very original”. That particular reasoning has always struck me as a bit odd.

Now, don’t get me wrong. Blatantly stealing someone else’s idea or copying someone else’s plot word for word is not okay. I’m talking about more in the general sense — you might have seen something similar done before, or think a certain genre is overused. However, when you really think about it, nothing is original anymore. Any character or roleplay plot you might come up with was inspired by something; be it a book, a movie, a television show, an event in your own life, or a story someone else told you.

It doesn’t matter where it came from, but the idea did come from somewhere. It didn’t just appear out of thin air or fall out of the sky.

This is why I feel as if the originality of a plot in itself isn’t the most important part, something that should make or break and RPG, but rather, the execution. Even the most simple or common of ideas can be successful when it comes to roleplaying. The popularity of Hollywood roleplays alone (even though I’m not a fan of them myself) proves that.

What you need to create a successful RPG, rather than originality, is flair. Something that makes your idea, your plot, stand out among similar ones.

Personally, I more often than not, find myself drawn to something more simple. To me, well-written biographies, interesting characters, professional administrators, an active group and good fellow roleplayers are more important than whether or not the plot of the roleplay is “original” per se. All I want is to have fun and to develop my writing, and partaking in a “special snowflake” of an RPG with a complex plot doesn’t necessarily provide that.

May 21 2012, 05:33 PM   •   2 notes

Pseudo-Rant: People Who Bold Dialogue In Paras

Recently, I’ve bumped into a few people in the roleplaying world, who bold lines of dialogue when replying to paras.

What the flying fuck is the purpose of that? Using italics to mark someone’s thoughts is understandable, but bolding spoken words? That’s what the damn-ass quotation marks are for. You do not need to bold it too. The only thing you achieve by doing that is pissing me off.

Basically, bolding lines of dialogue in writing goes against everything that is holy; and kind of makes me want to pull my best HULK SMASH impression.

Don’t do it.

May 03 2012, 03:38 PM   •   8 notes

Pseudo-Rant: Admins and Male Characters

Am I the only one who finds it funny when admins complain about people not auditioning for male characters, and yet, they refuse to play male characters themselves?

No? Just me, then.

What happened to leading by example, folks?

April 25 2012, 12:39 PM   •   9 notes

Kazza Rants: Underused vs. Overused FCs

I honestly didn’t know that these terms even existed until I created this account. I keep seeing people making lists of underused and overused FCs on my dash, or racking down on people for having too many “overused” ones, and the only thought that really pops into my mind is…

Why in the frig does it even matter how often an FC is used?

The FC can be compared to an actor playing the part of a character in a movie or on a TV show. You don’t hear people complaining about Brad Pitt being an overused actor, do you?


That’s because there’s a reason why these “overused” FCs are popular in the first place, they’re well-liked for one reason or the other, no matter how legit you think said reason is. Just like when it comes to popular actors, who get all the best movie parts in Hollywood. And there’s honestly nothing wrong with that.

Don’t get me wrong; I’m not a huge fan of all the Justin Biebers running around out there, but the types of RPGs using him aren’t ones I would join in the first place. However, I’d rather have an “overused” FC which suits the part of the character I have written both when it comes to personality and looks, than forcing in an “underused” FC that might not fit the part quite as nicely.

My own RPG recently got a suggestion for a Dianna Agron FC, and I decided to keep her in mind for the future. Sure, she’s more than a little “overused”, but I’m not going not use her because of this, in case I happen to write a character she would be perfect for in the future.

All in all, the bio is what should matter. The FC is just a visual. I don’t care how often said FC is used, as long as they fit the part and the bio is nicely written. Not to mention how there’s nothing wrong with giving the public what it wants. Using or not using common FCs shouldn’t make or break an RPG.

Now, I understand that there are certain FCs you might want to play that aren’t too common in roleplay circles, which is cool and all but… There’s really no need to rack down on RPGs just because they use popular FCs. Most likely there are other flaws more worthy of your attention, like poorly written bios or confusing plots, for example.

Live and let live, guys.

April 17 2012, 12:08 PM   •   7 notes